Subgenre 

A genre (pronounced /ˈʒɑːnrə/, also /ˈdʒɑːnrə/; from French "kind" or "sort", from Latin: genus (stem gener-)) is a loose set of criteria for a category of composition; the term is often used to categorize literature and speech, but is also used for any other form of art or utterance.

Genres are vague categories with no fixed boundaries, they are formed by sets of conventions, and many works cross into multiple genres by way of borrowing and recombining these conventions. The scope of the word "genre" is sometimes confined to art and culture, particularly literature, but it has a long history in rhetoric as well. In genre studies the concept of genre is not compared to originality. Rather, all works are recognized as either reflecting on or participating in the conventions of genre.

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Subgenre and hybrid forms

Genres are often divided into subgenres. Literature, for example, is divided into three basic kinds of literature, which are the classic genres of Ancient Greece: poetry, drama, and prose. Poetry may then be subdivided into epic, lyric, and dramatic. Subdivisions of drama includes foremost comedy and tragedy, while eg. comedy itself has subgenres, including farce, comedy of manners, burlesque, satire, and so on. However, any of these terms would be called "genre", and its possible more general terms implied.

Genre also has a rich tradition in speech-making and criticism. Classical rhetoricians in Greece suggested that there were three primary genres of speech: forensic, deliberative, and epideictic. Forensic speeches are informative, aiming to establish something that happened. Deliberative speeches try to persuade an audience. Epideictic speeches praise or blame a person, value, or event. As with literary genres, there are subgenres that exist under each of these over-arching genres: apologia, funeral orations, and the after-dinner speech might be considered three sub-genres of epideictic rhetoric.

Hybrid forms of different terms have been used, like a prose poem or a tragicomedy. Science fiction has many recognized subgenres; a science fiction story may be rooted in real scientific expectations as they are understood at the time of writing (see Hard science fiction). A more general term, coined by Robert A. Heinlein, is "speculative fiction," an umbrella term covering all such genres that depict alternate realities. Even fiction that depicts innovations ruled out by current scientific theory, such as stories about or based on faster-than-light travel, are still science fiction, because science is a main subject in the piece of art.

Genre and audiences

Although genres are not precisely definable, genre considerations are one of the most important factors in determining what a person will see or read. Many genres have built-in audiences and corresponding publications that support them, such as magazines and websites. Books and movies that are difficult to categorize into a genre are likely to be less successful commercially.

The term may be used in categorising web pages, like "newspage" and "fanpage", with both very different layout, audience, and intention. Some search engines like Vivísimo try to group found web pages into automated categories in an attempt to show various genres the search hits might fit.

"Hierarchy of genres" in painting

In the field of painting, there exists a "hierarchy of genres" associated with the Académie française which once held a central role in academic art. These genres in hierarchical order are:

Genre in linguistics

In philosophy of language, figuring very prominently in the works of philosopher and literary scholar Mikhail Bakhtin. Bakhtin's basic observations were of "speech genres" (the idea of heteroglossia), modes of speaking or writing that people learn to mimic, weave together, and manipulate (such as "formal letter" and "grocery list", or "university lecture" and "personal anecdote"). In this sense genres are socially specified: recognized and defined (often informally) by a particular culture or community. The work of Georg Lukács also touches on the nature of literary genres, appearing separately but around the same time (1920s–1930s) as Bakhtin. Norman Fairclough has a similar concept of genre that emphasises the social context of the text: Genres are "different ways of (inter)acting discoursally" (Fairclough, 2003: 26)

However, this is just one way of conceiving genre. Charaudeau & Maingueneau determine four different analytic conceptualisations of genre.
A text's genre may be determined by its:

  1. Linguistic function.
  2. Formal traits.
  3. Textual organisation.
  4. Relation of communicative situation to formal and organisational traits of the text (Charaudeau & Maingueneau 2002: 278-80).

List of genres

Main article: Literary genre

Film genres

Genres unique to movies - See: Film genre

Basic film genres: - See: Fictional film and Documentary film


TV genres

Genres unique to television:

Video games genres

Genres in video games are somewhat different than other forms of art because they are very seldom based on theme, style, tone, or audience as in film or literature. Instead most video game genres are based on the way in which the player interacts with the game. Genres from other types of media like science-fiction or fantasy are sometimes applied to games, but rarely does this concept of genre ever supplant the types described below.

Genres unique to video games:

Main article: Video game genres

Music genres

Genres unique to music:

Main article: Music genre

References

Further reading

External links

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