Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe 

Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe
Image:Simon the Sorcerer II - The Lion, the Wizard and the Wardrobe Coverart.png
Developer(s) Adventure Soft
Publisher(s) Adventure Soft
Series Simon the Sorcerer series
Platform(s) Amiga, Macintosh, Microsoft Windows, MS-DOS
Release date(s) 1995
Genre(s) Adventure
Mode(s) Single player
Rating(s) ESRB: T (Teen)
USK: free for all
Media CD-ROM, 3.5" Floppy disk (PC)
Input methods Keyboard, Mouse

Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe (more commonly just Simon the Sorcerer II) is an adventure game created by Adventure Soft released in 1995. It is the second in the Simon the Sorcerer series of games.

The PC sequel was released in a large black box and, like the original, the copy-protected floppy disk version required the manual to be able to play the game. Unlike the disk version, the CD-ROM was not copy-protected, its colour manual fit in the front of the jewel case and also included the full "talkie" soundtrack. For this second installment in the series, Brian Bowles became the voice of Simon, making him sound much older, presumably in his late-teens.

The Amiga version was originally scheduled for release alongside the PC version in 1995, but was cancelled, possibly because of the decline of the Amiga market. The rights for the Amiga release were eventually secured by Epic Interactive Entertainment (now RuneSoft) in 1999, who released it on CD in July 2000 in a DVD-style casecitation needed.

Summary

The Evil wizard Sordid is brought back to life when a magic-book of his is set ablaze and thrown into the middle of a chalkboard pentagram by the father of Runt, a young boy wanting to become a mighty sorcerer. Sordid promises him that he can become his apprentice if he helps him exact his vengeance on Simon.

Several months later, Sordid's Fortress of Doom is reconstructed and Sordid has a new robotic body. He sends a magical wardrobe to fetch Simon but it accidentally ends up on the doorstep of Calypso, the wizard Simon had to save in the last game. Simon then starts to look for a fuel called mucusade which he needs to power the wardrobe in order to get home.

Cultural references

Simon the Sorcerer includes various references to popular literature, pop-culture, fantasy and other adventure-games:

External links